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|PC World - Spore Game Goes Gold, zombie game Expected Sept. 7
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Spore Arianeb Game Game Goes Gold, Expected Sept. 7
Peter Cohen, Macworld.com
Electronic Arts and Maxis have announced that Spore, the long-awaited game Angel The Video Game from The Sims and SimCity creator Will Wright, has gone gold master. The game has been developed for Mac OS X and Windows and will hit store shelves on September 7, 2008.
Spore is billed as "your own personal universe in a box." rummikube game You evolve life from a single-cell animal all the sakura hentai game way up to an intelligent life form, establish tribes, build civilizations and construct a world--then go out and explore a universe populated by the creatures created by other gamers.
The game features creative tools that let you craft your own creatures, vehicles, buildings and spaceships--in fact,
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|Gamasutra - AGDC's Game Career Seminar Reveals Smith Keynote
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Interview: EA Sports' Moore Calls $133.5 Million Month For Madden 'Vindication' [09.09.08] Ahead of August NPD numbers, EA says Madden 09 generated $133.5 million in sales despite taboo game low preorders, thanks to new audiences and higher quality levels, and EA Sports boss Peter Moore tells Gamasutra that the way the game's outperformed films is good news for the entire industry.
Confirmed: Ensemble Studios To Close After Halo Wars Completion [09.09.08] Microsoft-owned RTS developer Ensemble Studios (Age Of Empires series) is expected to close completely once Halo Wars ships next year, Gamasutra has learned. [UPDATE: Microsoft confirms closure, independent studio to support snowball game Halo Wars post-release.]
Analysts Predict 20 Percent Software Boost For August While Hardware big game hounds Lags [09.09.08] Analysts generally predict August's upcoming NPD results will show software growth of 20 percent over the previous month, or about $600 million -- with $200 million coming from EA alone. Hardware, however, is expected to continue its summer slump.
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Integrating MaxScript and .NET Systems [09.09.08] When Vicarious Visions needed a platform-independent level editor in less than six months, it went with a .NET/3DS Max hybrid solution, and here explains the integration process and the reasoning behind it.
An Examination of skate the game Outsourcing Part 2: The Contractor Angle [09.08.08] Recently, Gamasutra spoke with developers and publishers to find out the requirements and advantages for outsourcing -- but this time we video game history take another look scrabble game at the story, from the perspectives of the outsourcing companies themselves.
Lara Croft's Legacy: Moving Tomb Raider Forward [09.05.08] Crystal Dynamics creative director Eric Lindstrom talks video game violence the challenges and joys of designing Lara's next steps forward in Tomb Raider: Underworld -- part renewal, part return to form?
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August 18, 2008
AGDC's Game Career Seminar Adult Party Game Couples Groups Download Reveals Smith Keynote
The organizers of the Game Career Seminar at Austin GDC have announced Arkane Studios' Harvey Smith as the keynote for this year's educational squad leader game event, talking about the 'Luckiest People Alive', with other GCS speakers from Vicarious Visions, Nexon, Ghostfire, and more.
The event, organized by Think Services (also parent of Gamasutra) is held on September 17th, Winx Derss Up Game S and takes place at the Austin Convention Center during Austin GDC.
Smith, currently working at Arkane Studios' relatively new Austin office, will provide the keynote address, entitled "Luckiest People Alive." Smith's previous works have included the critically-acclaimed Deus Ex for Ion Storm, where he served as the lead designer Bowling Game Online of the 2000 BAFTA Apprentice Game award-winning game.
In his talk, Smith will discuss what he sees as an imminent explosion of change, creativity, and possibility within the world of interactive entertainment.
The Game Career Seminar